Ocean waves synthesis and animation using real world information
نویسندگان
چکیده
In Computer Graphics, existing ocean waves models still suffer from lack of realism and/or complexity of use essentially due to empirical definition of parameters by the user. In this paper, we propose an easy to use spectral ocean waves model whose parameters are obtained automatically from real world information. These parameters can be computed in two different ways. The first one makes use of measured oceanographic data and the second one is image based. Both are very fast and simple to use. By using real world information, we can achieve more realistic results than previous models. Ocean waves animation is very easy to perform with our spectral model. In addition, this model is procedural and allows a continuous representation of ocean surface away from shore with any size and any level of detail, while requiring very low memory storage.
منابع مشابه
Modeling ocean waves and interaction between objects and ocean water for cartoon animation
We present a scheme for the animation of ocean waves in a recognizable drawn animation cartoon style. This consists principally of two parts: the first part is the ocean surface generated by a procedural model which governs the dynamics of the ocean surface and rendered with stylized whitewater forms over the ocean wave crests; the second part is water effects caused by interactions between the...
متن کاملA Procedural Model for Interactive Animation of Breaking Ocean Waves
This paper presents a procedural model for breaking ocean waves that is intended to be used for interactive visualization. The movement as well as the appearance of the waves is modelled by a set of functions in dependence of time and space. This continuous surface description allowes it to calculate all properties of every point (including foam) on the ocean surface at every time without any i...
متن کاملAnimating streamlines with orthogonal advancing waves
Self-animating image of flow through repeated asymmetric patterns (RAPs) is an innovative approach for creating illusory motion using a single image. In this paper, we present a smooth cyclic variable-speed RAP animation model that emulates orthogonal advancing waves from a geometry-based flow representation. It enables dense, accurate visualization of complex real-world flows using animated st...
متن کاملReal-Time Animation of Particles and Seaweeds in Underwater Scenes
Water is one of the most important natural phenomena to be rendered in computer graphics. Although ocean waves animation has been well studied in Computer graphics, only few studies have been done for underwater animation. In this paper, we present a new real-time method for animation of suspended particles and seaweeds in underwater scenes. One of the main advantages of this method, compared t...
متن کاملRealistic, real-time rendering of ocean waves
In computer games and other real-time graphics applications, the ocean surface is typically modeled as a texture or bump-mapped plane with simple lighting effects. This paper describes a system for realistically rendering the water surface in real time. Our system can render calm ocean waves with sophisticated lighting effects at 100 fps on a 680 MHz Pentium III with a GeForce 3 graphics card. ...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- Computers & Graphics
دوره 26 شماره
صفحات -
تاریخ انتشار 2002